Robert Lindquist

Scrapshoot

A game of Scrapshoot between me (red) and the AI that I programmed (blue).

Scrapshoot in action

Director, Lead Programmer

Scrapshoot is a local party game about repairing, and then breaking, robots. It's being developed by a small team within Pyrebug Studios.

Players compete to pick up pieces of scrap and upgrades that fall from the sky, then use them to repair combat bots to send against their opponent.

We're currently adding more features and play-testing to get the game in the best possible state before release.

Scrapshoot is made in Unity and written in C#.

My Contributions

Scrapshoot's in-game customization UI

Sample Code